|With a flick of the wrist, you send a tether of healing energy to an ally. It wraps around their wounds and provides a short burst of healing.|
|Target a living creature in range. The target instantly expends 1 hit die, healing itself for the amount rolled. You may expend your own hit dice to heal a creature.|
This spell can’t regenerate missing limbs or organs. If neither the caster nor the target has hit dice left, the spell fails.
|Upcast. Spend an additional 4 Vitality to let the target spend an additional hit die and heal as described above.|