Vitality Cost

2

Casting Time

1 Action

Requires

Somatics

Range

Touch

Duration

1 Hour

Attack/Save

Utility
Place a hand over your heart. Close it into a fist, then reach out to touch an ally with your open palm. A numb feeling moves through their body. They become incapable of feeling pain, hunger, or thirst. All these feelings become nothing more than dull, distant sensations that they barely register.
Touch a willing or incapacitated living creature. The target has advantage on Constitution saving throws that concern themselves with staying concentrated and resisting exhaustion. They also ignore the effects of exhaustion, except those of level 6.
If an affected creature is reduced to 0 hit points and downed, it does not fall prone and its ability to act is not impeded. It must still make death saving throws and dies if it fails three.
Upcast. Spend an additional 3 Vitality to increase the duration by an extra hour.

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