|Electric energy crackles over your fist and forms into a bolt of crackling blue energy. It hums and screeches as it is hurled at an opponent, embedding itself in their body and electrocuting them continuously.|
|Make a ranged spell attack. On a hit, the target takes 1d10 lightning damage and the lightning embeds itself into their body. For the next minute (ten rounds), the target has to succeed a Constitution saving throw at the start of each of its turns, or take 1 lightning damage and be stunned until the end of its turn.|
The creature can end the effects of this spell early by using its action to touch a grounded and conductive metal object.
|Upcast. You may spend an additional 4 Vitality to increase the damage dealt by an additional 1d10 lightning damage.|
|Stunned. A stunned creature is incapacitated (It can’t take Actions or Reactions), can’t move, and can speak only falteringly. The creature automatically fails Strength and Dexterity Saving Throws and attack rolls against the creature have advantage.|