Spell Background Force

A shudder runs through your limbs, rooting you to whatever you are touching. As a Bonus Action, you attach yourself to the ground or to whatever you are holding on to. You spend 1 Vitality when you cast this spell and at the start of each of your turns thereafter for every medium creature you…

Spell Background Force

You pull back your arm and deliver a strike that sends your victim flying. Target a creature in melee range. It must make a Dexterity saving throw. On a failure, it takes 1d12 force damage and, if it is medium or smaller, flies 5 meters in a direction of your choice (including up). If you…

Spell Background Force

You pull back and deal a blow that is augmented with magical force. As part of the Action used to cast this spell, you must make a melee or non-firearm ranged attack. You use your spellcasting modifier for that attack roll. On a hit, the attack deals an additional 1d12 damage and the target must…

Spell Background Force

You yell and unleash a blast of concussive force from your mouth. Target a creature in range. The target must make a Constitution saving throw. On a failure, it takes 1d6 thunder damage and is stunned until the end of its next turn. On a success, it takes half as much damage and is not…

Spell Background Force

You stomp the ground hard. An explosion of force sends everything not bolted to the ground flying through the air. Every creature in a 4-meter radius sphere centered on you must make a Strength saving throw. On a fail, they take 1d12 force damage, are blasted to the outer edge of the radius, and fall…

Spell Background Force

You stomp the ground and pull your arms down, before charging forward. As you run, the spell rapidly increases your speed. All who stand in your way are slammed away until you smash into a foe, unleashing the gathered momentum in a devastating attack. Your movement speed increases by 5 meters when you cast this…

Spell Background Force

You angle both your arms, before slamming the ground with your foot and pulling them apart with a scream to unleash a blast of concussive force. Every creature in a 10-meter radius sphere centered on you must make a Constitution saving throw. On a failure, it takes 1d6 thunder damage and is stunned until the…

Spell Background Force

You hold your hands in front of your chest and when you slam into the ground, you push your arms down and unleash the energy of your fall as an explosion of force. You may cast this spell when taking fall damage. For every 1d6 fall damage you would take (you take 1d6 force damage…